MtG Brawltisan

TL;DR;

Brawl + Artisan = Fun

What is Brawltisan?

Brawltisan is a commander-style format focused on 1v1 games played exclusively with common and uncommon cards.

It is inspired by Brawl and Artisan, we could have called it Artisan Brawl, but we thought Brawltisan sounded better.

From Brawl we like it that has shorter games, oriented to 1v1 rather than multiplayer.

From Artisan we like the lower power level, that it is a less explored deck building space, and that it is cheaper.

Finally, we felt that Standard didn’t had enough variety to make the format work, so we opened it up to all Commander valid cards.

We also feel like Brawl required a continuous investment as a rotating format, and that’s why we went with a non-rotating (a.k.a. eternal) format.

In summary: 60 cards (59+commander), singleton, 25 life, 1v1, only common and uncommon cards.

Rules

All rules for commander apply regarding deck building, color identity, command zone and casting commanders.

Same as for Brawl (differences with commander)

  • Decks are 60 cards
  • Players start at 25 life
  • Players get one free Mulligan
  • Any Planeswalker can be a commander regardless of whether they have the ability to become a commander or not
  • Commander damage rules (from Commander) do not apply

And the Artisan restriction

  • A card has to be printed as a common or uncommon rarity and be valid in Commander

Brawltisan is designed to be a non-rotating format, and the default set of cards is the same as Commander (there are many cool commander cards printed in Commander exclusive sets that are not valid in Modern). If you want a smaller card pool, feel free to try it with Modern, Pioneer, or Historic and let us know how it works for you.

  • No ban list just yet

Why play this format?

This format focuses on shorter 1v1 games. We created it because:

  • We rarely had time and/or players for a proper commander game
  • We found Brawl to be slightly overpowered and having too much rotation

In general, we do not have much time to play Magic anymore, so when we make a deck, we want to keep it for a while, not changing it as rapidly as in Brawl, which is Standard based.

For the same reason, our limited time makes shorter 1v1 games fairly easy to arrange, while a “Commander Night” is most likely out of the question.

Also, the Artisan limitation makes it much more open to create your own brew and harder to have crazy overpowered decks.

If you do have time and people to play commander, but want to limit the power level, you might be interested in Artisan Commander or even Pauper Commander (a.k.a. pEDH) instead.

Some Cards

There are a few uncommon planeswalkers, mostly from War of the Spark, notably:

Similarly, there are a good amount of uncommon partner commander, and a lot of interesting uncommon legendary creatures.

From all the commanders available, here are some of our favorites (yes, we do like red a lot):

  • Tatyova, Steward of Tides
  • Reyav, Master Smith
  • Aegar, the Freezing Flame
  • Syr Carah, the Bold
  • Tor Wauki the Younger
  • Elas Il-Kor

And there are many more

Disclaimer

Not affiliated with WotC or anything else similar